To begin, you need to find yourself some trees easy enough. Let’s say you’ve found a nice secluded plot of land, and wish to build a rustic log cabin there to retire to after a hard day of adventuring. First, players are shown the basic tools and how to use them. But, that would just be snippet of what the game has to offer.īuilding, of course, is the real meat and potatoes of this game, and claiming land to build upon offers enticing incentives. Sure, you could just roam the lands as a dastardly bandit – plundering other players and utilizing the full loot feature upon their deaths. You will truly live the life of an individual in the post-medieval, pre-gunpowder era. The world is your canvas, a whole 450 square km of canvas – accompanied by realistic landscapes and weather conditions.
This ambitious project began as crowd-sourced pipedream, but soon received enough backers (both public and private) to be able to concentrate a full-time effort on development. Enter Life is Feudal, an in-development MMO that combines Darkfall’s PVP mentality, Wurm’s world building ideology, and the player generated politics of Eve.